This is the official blog.

This is Breathing World - A Persistent Virtual Ecosystem, a brand new site by Farer that's just getting started.
You can also participate in the Alpha Test at https://alpha.breathingworld.com.
This is Breathing World - A Persistent Virtual Ecosystem, a brand new site by Farer that's just getting started.
You can also participate in the Alpha Test at https://alpha.breathingworld.com.
The images used in this article were also generated by AI. Me: Let's have a deep conversation today. AI: Yes, that sounds great. What topic would you like to discuss in depth? Philosophy, science, art, life, or any other field is fine. Please feel free to share any
Part of the season system has been implemented. From now on, you'll be able to see the seasons change every 30 minutes. Currently, only the graphical effects have been applied. Based on this, the lifestyle of weeds and rabbits is expected to change significantly.
The rabbit and the wolf, shadows have formed on the tree. In the case of the animals, there are instances where the shadow positions do not align intermittently, but we will continue to improve this in the future.
A developer on Reddit asked a question, which made me curious as well, so I decided to run a test. Comment by u/FarerBW from discussion in SoloDevelopment No path pathCase: noPath BW Path (0, 1) (1, 2) (1, 4) (3, 5) (3, 6) (3, 7) (5, 7) Start: (0,